A downloadable game for Windows and Linux

version 0.9.5: Weve re-shaped the map, and re-textured some assets such as the ground. The expansion was done to accomplish 2 things: one) to open up more possibilities for further area development and include side rooms or a garden. And two) to correct many of the seams or bugs that were generated on the first stages of assembly. 
A "Press X to meditate" prompt has been added- this was done in order for us as devs to remember where to add a future mechanic: Puzzle minigames to progress in the story. 

Several collision boxes have reworked i.e: the courtyard has  now a multi-layered floor set up consisting of functioning stairs, and collider boxes were added to walls to prevent the player from dropping out of the map.

Credits:

Jasmin Stahn- Game Design, Lead writer, leader of the UV-Texture sector

Mark Braasch- Narrative, 3D Modelling, Level Design

Andrea Rosini: Coding advisor

Prof. Csongor Baranyai - Taught us dem skillz  and provided a very helpful (and much appreciated) template

UE Berlin- accepted and educated us 

Download

Download
Project_BoomerAang.zip 699 MB

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